|
|
Weapon |
Price |
Offense Up |
Error Rate |
Comments |
Location |
|
|
Pop Gun |
*110 |
16 |
0 |
Jeff's first weapon |
GB |
|
|
Stun Gun |
*150 |
24 |
0 |
(none) |
GB |
|
|
Toy Air Gun |
215 |
32 |
1/16 |
(none) |
SH |
|
|
Magnum Air Gun |
0 |
36 |
0 |
The Broken Toy Air Gun must be repaired for Jeff to get this weapon. |
(GB) |
|
|
Zip Gun |
425 |
40 |
0 |
(none) |
SH |
|
|
Laser Gun |
0 |
48 |
0 |
A broken item must be repaired for Jeff to get this weapon. |
(GB) |
|
|
Hyper Beam |
850 |
58 |
0 |
(none) |
SH |
|
|
Double Beam |
*1000 |
66 |
0 |
A broken item must be repaired for Jeff to get this weapon. |
(SH) |
|
|
Crusher Beam |
1150 |
72 |
0 |
(none) |
SH |
|
|
Spectrum Beam |
*1650 |
78 |
0 |
A broken item must be repaired for Jeff to get this weapon. |
(SH) |
|
|
Death Ray |
*2300 |
90 |
0 |
(none) |
GB |
|
|
Baddest Beam |
0 |
98 |
0 |
The Broken Harmonica must be repaired for Jeff to get this weapon. |
(GB) |
|
|
Moon Beam Gun |
*4450 |
110 |
0 |
(none) |
GB |
|
|
Gaia Beam |
0 |
125 |
0 |
The Broken Antenna must be repaired for Jeff to get this weapon. |
(SH) |
|
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Site of the Month
EB Central
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